
An Online Learning Platform
Quantasic
Client was looking for an ultimate platform for the online learning community. He wanted to have 3 different types of users and make them interact with each other. Usually, only students are supposed to be present there but in this case, students, teachers and mentors are present. That’s why, the goal was to come up with a structure that give all the users an ability to complete their actions with a smooth experience.
Project Overview
After getting all the data from users and competitors, we have come to understand the overall market demand and supply. It was found that, there’s more supply than the demand. So obviously it’s a challenging thing to keep up. But, due to the advantage of targeting a specific group of people, and already having a community that are willing to join, it should not be a big deal. The only goal is to come up with a good structural solution for that.
INSIGHT
Research – UX Design – Information Architecture – Wireframing- Visual Design & Prototype
My Role
Students nowadays are learning more online. But there’s not enough guideline for them to choose the right course or concept that fits him/her. On the other hand, industries are looking for the prefect candidate for the job, but they are unable to monitor the candidate’s activities. So, there is a need to connect them together.
Problems
So, the solution was to provide students the ability to learn new concept with proper guideline and to provide mentor the ability to monitor student’s activity to pick the right candidate for their company/job. But typical mentors are not capable to teach the students. So, there’s a need for some qualified teachers who will provide useful concepts and courses for the student and mentors to help the students to pick the right one for them.
Solution
The most difficult challenge is to design a flow that will Integrate 3 different types of users together. Not only that, there is a concern about their user experience. There must be no primary or secondary users. All users need to be treated the same and to be provided their interface separately. Being able to connect all 3 of them was the most difficult challenge for me.
Challenges
Process
Research
• USER ANALYSIS
• COMPETITOR ANALYSIS
• INSIGHT
Ideation
• SKETCHES
• USER FLOWS
• Task Flow
• Journey Map
• Information architecture
• Hi-Fi Wireframing
• Prototype
Visualization
• Branding
• Style Guide
• UI Design
First, I needed to find out the market demand and the best way to find it is by utilising user survey. So, I put a list of around 15-20 question and sent them to client to send it to his targeted audience. Then we got 10 participants and here’s some of the key information’s we have found.
User Interview and Survey Result
76%
Participants didn’t learn or attend in any online course or training program before.
68%
Participants want the course to be a LIVE CLASS and not a recorded one.
82%
Participants who want to do freelancing after learning a course.
100%
Participants think, having a mentor as a guideline will help them to pick the right cource.
72%
Participants don’t want a subscription based learning platform
There are already thousands of online learning platforms out there. So, it’s difficult to come up with something new which is different and unique. So, instead of focusing on the unique features, we tried to make a list of the competitor and their overall conditions. It helped us to find the overall structure of market supply.
competitor analysis

USER ANALYSIS
Student
Teacher
Mentor
User Goals and Activity Chart

Having three different users are pretty complicated to create a perfect flow. Nevertheless, we’ve tried to make the user flow as simple as possible in order to provide an easy experience for the users.
User Flow

Tried to make the wireframes as high fidelity as possible, so that I don’t have to work on the details while making the prototypes.
WIREFRAMING

branding and style guide

Final IMplementation

